![]() Default – The typical strategy and plant area for any given site or map.Cubby – A part of the map that has a deep recess where players can hold and surprise the enemy.CT – Counterterrorist, a holdover from Counter-Strike players, typically used for defender side spawn areas.Clearing Site – Refers to clearing all angles around the spike site to safely plant, removing the danger of hidden enemy players that could ambush while planting.Clearing Angles – A player needs to work with the team to clear potentially dangerous angles while moving through an area, checking for the enemy players.Callout – When a player refers to a specific place on the map by name with information about the enemy.Back/Back Site – The part of the spike site closest to the defender spawn.Angle Advantage – The player further away from an angle has an advantage on that angle due to the player model becoming visible as the player holding an angle peeks.A player moving past this angle must put themselves in danger to get past it. Learning locations around the map along with coordinating strategies will help players level up, along with creating better communication with teammates. Players should also take the time to open each full-size Valorant map and learn the specific terms and callouts for sections of the maps, such as “Hookah,” “Arcade,” and more. The following Valorant map glossary will help players learn many of the generic terms around the Valorant maps. Valorant maps have many terms in common, which players should familiarize themselves with to make effective callouts to their teammates.
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